Meshlox Tools

Roblox Revenue Calculator

Estimate Robux and USD earnings from your game's visits. Adjust RPV (Robux per Visit), Roblox's marketplace fee, and the DevEx rate to model real payouts.

Inputs
Tweak the numbers to match your game.
0.50
30%

Standard DevEx ≈ $0.0035

Estimated earnings
Based on your inputs.
Gross Robux500,000 R$
Net Robux (after 30%)350,000 R$

Est. USD (DevEx)

$1,225.00

Gross before cut: $1,750.00

Formula: Visits × RPV = Robux · Robux × (1 − Marketplace%) × DevEx = USD

The formula

How much does a Roblox game really make?

Every Roblox developer eventually asks the same question: "If my game hits 1 million visits, how much money will I actually make?" The honest answer is it depends on your RPV — Robux per Visit. This free calculator turns that unknown into a concrete USD number using the same formula top Roblox studios use:

Visits × RPV × (1 − Marketplace Fee) × DevEx Rate = USD

Roblox pays developers in Robux, keeps a ~30% marketplace cut on in-experience purchases, and lets eligible creators cash out through DevEx at approximately $0.0035 USD per Robux. So 1,000,000 Robux becomes about $3,500 USD before the marketplace fee. Our calculator handles all three variables so you can model realistic take-home income, not just gross Robux.

The one metric that matters

What is RPV (Robux per Visit)?

RPV is the average number of Robux each visit generates. It's the single lever that separates a hobby game from a full-time income. A game with 10 million visits and 0.10 RPV earns the same as a game with 1 million visits and 1.00 RPV — except the second one is 10× more efficient with its traffic. Chasing visits is expensive. Raising RPV is free.

Benchmarks

Typical Roblox RPV in 2025

Poor0.05 – 0.20 RPV

Few gamepasses, no dev products, no reason to spend.

Average0.30 – 0.70 RPV

Skip Stage, 2× Coins, VIP passes.

Good0.70 – 1.50 RPV

Pets, Rebirths, starter packs, limited bundles.

Top 1%2.0 – 5.0+ RPV

Deep progression, trading, seasonal events, whale offers.

Actionable playbook

How to increase your Roblox RPV

The fastest RPV wins come from visual upgrades players actually want to buy — custom UGC hats, wings, hair, weapons, pets, trails, and premium UI. Historically this meant Blender, Photoshop, and weeks of iteration. That's exactly what Meshlox collapses into a text prompt.

Cashout

Roblox DevEx explained (2025 rate)

DevEx is Roblox's official Robux-to-USD cashout program. The current rate is approximately $0.0035 per Robux (100,000 Robux ≈ $350). To qualify you need a verified account, 13+ age, Roblox Premium, and at least 30,000 Robux earned from eligible sources. Only Robux earned from experiences, marketplace sales, and UGC counts — purchased Robux does not.

How to use it

Using this calculator in 5 seconds

  1. Enter your total visits (lifetime, monthly, or projected).
  2. Set your RPV using the slider or a preset if you don't know it yet.
  3. Leave the marketplace cut at 30% (Roblox standard).
  4. Keep DevEx at 0.0035 for the current published rate.
  5. Read the estimated USD payout — your take-home after Roblox's cut and DevEx.

FAQ

Frequently asked questions

Is 0.5 RPV realistic?

Yes — 0.5 is the community rule of thumb for a decently monetized simulator or obby. Beginner games sit at 0.1–0.2, top games clear 2.0.

Why is the USD number lower than I expected?

Roblox keeps ~30% on marketplace sales, then DevEx converts at $0.0035/R$. Together that's roughly $0.00245 of take-home USD per Robux of sales.

Does this include ad revenue or Premium payouts?

No — this models in-experience Robux sales (gamepasses + dev products), the biggest revenue source for most games. Premium payouts and Rewarded Video are usually a small bonus on top.

Ready to actually raise your RPV?

Numbers are nice — shipping is better. Meshlox lets you generate Roblox-ready UGC, UI kits, thumbnails, and clothing from a text prompt and export straight into Roblox Studio. No Blender. No Photoshop. Just prompts.